
Thursday, 29 March 2012
Monday, 19 March 2012
Goose board game



The difficult part was to make sure that, according to the rules of the game, all the numbers matched with their corresponding action (for example 52 is a prison so you have to stop until you throw an even number with the dice, number 31 a well where you have to stop until you throw an odd number,...) but also to keep the illustration dynamic and exciting. The dust cloud seemed to be a blessing for the composition and the perfect coat hanger for the numbers and running people and animals.
Thursday, 15 March 2012
Friday, 9 March 2012
Boekenpauw 2012

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